Level 1 Shalendra Sarynore

Name Shalendra Sarynore

Position Player Characters

Rank Level 1


Character Information

Gender Female
Race Wood Elf
Class(es) Druid
Level(s) 1
Age 241

Physical Appearance

Height 157 meters
Weight 38 kg
Skin Greenish
Hair Color Brown
Eye Color Brown
Physical Description About 1,57 meters tall and 38 in weight, Shalendra is normal build for a wood elf. She has brown short hair and normally a traveling hat on to keep her ears a bit hidden. Since Shalendra comes from the ranks of the common folk, Shalendra fit in among them with ease. Shalendra can find a place to hide, rest, or recuperate among other commoners unless Shalendra has shown herself to be a danger to them. They will shield Shalendra from the law or anyone else searching for Shalendra, though they will not risk their lives for Shalendra.

Inspiration, Proficiency Bonus, Hit Points, AC, Initiative

Inspiration Folk Hero
Proficiency Bonus 2+
Armor Class 12
Initiative +1
Speed 35ft
Hit Point Maximum 9
Current Hit Points 9

Proficiencies, Languages, and Equipment

Proficiencies Animal Handling
Medicine
Languages Known Common, Elvish
Equipment Backpack
--
Bedroll
--
Brewer's Supplies
--
Clothes, Common
--
Druidic Focus
--
Greatclub
--
Light ArmorLeather
--
Mace
--
Mess Kit
--
Pot, Iron
--
Rations (1 day)
--
Rope, Hempen (50 feet)
--
Shovel
--
Tinderbox
-
Torch
--
Waterskin
Treasure and Money 125 gp

Attacks and Spells

Attacks and Spellcasting Stats Greatclub, Range: 5ft.+1 (hit), 1d8+1 (Damage)
Mace, Range: 5ft.+3 (hit), 1d6+1 (Damage)
Unarmed Strike, Range: 5ft. +3, 2 (Damage)

Cure Wounds, 1A (Time), Range: Touch, 1d8+2 (Effect)
Entangle, 1A (Time), Range: 90ft. Hit STR:12, Restrained (Effect)
Speak with Animals, 1A (Time), Range: Self, Communication (Effect)
Spell Save DC 12
Spell Attack Bonus +4
Cantrips Known Mending
Shillelagh
1st Level Spells Cure Wounds
Entangle
Speak with Animals

Family

Father Maeral
Mother Nithenoel
Sister(s) Penelo
Syllia

Personality & Traits

Personality Traits Thinking is for other people. I prefer action.
I’m confident in my own abilities and do what I can to instill confidence in others.
Ideals Sincerity. There’s no good in pretending to be something I’m not. (Neutral)
Freedom. Tyrants must not be allowed to oppress the people. (Chaotic)
Bonds I worked the land, I love the land, and I will protect the land.
My tools are symbols of my past life, and I carry them so that I will never forget my roots.
Flaws I have trouble trusting in my allies.
I have a weakness for the vices of the city, especially hard drink.

Features and Traits Druid Features
Proficiencies
-Animal Handling
-Medicine
Druidic
-You know Druidic, the secret language of druids.

Spellcasting
-You can cast prepared druid spells using WIS as your spellcasting modifier (Spell DC 12, Spell Attack +4) and prepared druid spells as rituals if they have the ritual tag. You can use a druidic focus as a spellcasting focus.

RACIAL TRAITS
Darkvision
-You can see in darkness (shades of gray) up to 60 ft.

Keen Senses
-You have proficiency in the Perception skill.

Fey Ancestry
-You have advantage on saves against being charmed, and magic can’t put you to sleep.

Trance
-You don't need to sleep, but meditate semiconsciously for 4 hours a day. While meditating, you can dream after a fashion; such dreams are actually mental exercises that have become reflexive through years of practice. After resting in this way, you gain the same benefit that a human does from 8 hours of sleep.

Elf Weapon Training
-You have proficiency with the longsword, shortsword, shortbow, and longbow.

Fleet of Foot
-Your base walking speed increases to 35 feet.

Mask of the Wild
-You can attempt to hide even when you are only lightly obscured.